Enrolment options
Tahun Akademik:
Gasal 2021/2022
Kelas-Offr:
FF-FF
Deskripsi:
Capaian Pembelajaran
Gasal 2021/2022
Kelas-Offr:
FF-FF
Deskripsi:
Capaian Pembelajaran
- 1. Memahami interface dan navigasi perangkat lunak 3D untuk kebutuhan animasi
- 2. Memahami dan menerapkan prinsip gerakan animasi (timing, spacing, arcs, squash & stretch, anticipation)
- 3. Terampil mengolah graph editor dan keyframe dalam perangkat lunak 3D.
- 4. Menganimasikan berbagai macam model 3D sederhana
- 1. Beane, Andy. 2012. 3D Animation Essentials. New York: John Wiley & Sons Inc. 2. Hess, Roland. 2011.Tradigital Blender. Elsevier 3. Whitaker, Harold dan Halas, John diperbaruiolehSito, Tom. 2009. Timing for Animation: Second Edition. Elsevier 4. Villar, Oliver. 2017. Learning Blender. Pearson Education (US) 5. Roberts, Steve. 2014. Character Animation in 3D Use Traditional Drawing Techniques to Produce Stunning CGI Animation: Use Traditional Drawing Techniques to Produce Stunning CGI Animation 6. Dixon, Wayne. 2018. Blender Animation Bootcamp. https://cgcookie.com/course/animation- bootcamp (online)
- Teacher: Arif Sutrisno
- Enrolled students: 26
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